80SHACK
A 1980s home-computer hacking game.
Pre-alpha, not yet released
It's December 1983.
You unwrapped an AMY 16 and a modem.
You start dialling numbers.
80SHACK is a single-player life-sim and hacking adventure set in a small coastal town in Maine, the winter you got your first home computer.
The computer was a Christmas present from your strange, elusive Uncle Mark, who left you the AMY 16, a modem, and a phone number on a scrap of paper, with very little explanation.
You're a curious kid, so you dial it. There's no tutorial and no quest log; you learn the way the kid does, by trying things and seeing what answers. A local bulletin board leads to more numbers; a library card becomes your first real login; borrowed machines run the programs your little computer can't.
Play it however suits you. Mine cryptocurrency through the winter and read the sysop's poetry, or juggle rush jobs and race the calendar. The world never sets the pace; you do.
Warm and nostalgic on the surface. Underneath, a cold-war thriller, and something far larger than a kid was ever meant to find. The game won't explain it to you. You figure it out.